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About LinuxEmu
LinuxEmu is the number 1 informer of Linux related emulation news and has been since it came online the 26'th November year 2000.
LinuxEmu Crew: Mark Ellis
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Thursday, July 02 2009 @ 06:06 PM CDT
Contributed by: mellis
Views: 4
 " Mednafen is a portable, utilizing OpenGL and SDL, argument(command-line)-driven multi-system emulator with many advanced features. The Atari Lynx, GameBoy (Color), GameBoy Advance, NES, PC Engine(TurboGrafx 16), SuperGrafx, Neo Geo Pocket (Color), PC-FX, and WonderSwan (Color) are emulated. Mednafen has the ability to remap hotkey functions and virtual system inputs to a keyboard, a joystick, or both simultaneously. Save states are supported, as is real-time game rewinding. Screen snapshots may be taken at the press of a button, and are saved in the popular PNG file format.
Mednafen is distributed under the terms of the GNU GPL."
Mednafen 0.8.C has been released and can be downloaded from here
Thanks to AEP Emulation for the news.
Thursday, July 02 2009 @ 05:47 PM CDT
Contributed by: mellis
Views: 4
Thursday, July 02 2009 @ 05:40 PM CDT
Contributed by: mellis
Views: 3
 " Free42 is a complete re-implementation of the HP-42S calculator and the HP-82240 printer. Free42 was written from scratch, without using any HP code. You do not need any ROM images in order to use it, yet it is fully HP-42S compatible."
Free42 1.4.50 has been released and can be downloaded from here
Thanks to AEP Emulation for the news.
Thursday, July 02 2009 @ 05:35 PM CDT
Contributed by: mellis
Views: 3
 " xtrs is a Radio Shack TRS-80 Model I/III/4/4P emulator for Unix and the X Window System. It includes lower case, the real time clock, hi-res graphics, serial port, parallel printer, mouse, cassette, sound and music output (requires OSS), 5" and 8" floppy disk drives in single and double density, and even hard disk drives."
xtrs 4.9d has been released and can be downloaded from here
Thanks to AEP Emulation for the news.
Thursday, June 25 2009 @ 09:56 AM CDT
Contributed by: Cyberzinho Punk
Views: 34
 " SDLMAME is a port of the popular MAME™. There are a few principles that guide it’s development: 1) run on Linux/Unix, Mac OS X, and other SDL supported operating systems with as few changes as possible to the base Win32 code. This means we can track changes faster than larger more conventional ports such as MacMAME, and we also maintain what I call “Firefox compatibilty” where learning a major app only needs to be done once per application, and it then applies across many operating systems. If you can use the command-line Win32 MAME, you already know how to use SDLMAME on any platform you may encounter it on. 2) MAME developers are important. By keeping quickly up to date, we make it easy for people on non-Windows platforms to make and submit changes to the core MAME code, and we offer native implementations of MAME’s multi-window GUI debugger on both Linux/Unix and Mac OS X.
The latest version is 0.132u2. Some interesting new Amiga AGA-based playable games and the usual round of bugfixes and improvements."
Thanks to Arbee's WIP Emporium for the news.
Saturday, June 20 2009 @ 12:13 AM CDT
Contributed by: Cyberzinho Punk
Views: 44
 " SDLMAME is a port of the popular MAME™. There are a few principles that guide it’s development: 1) run on Linux/Unix, Mac OS X, and other SDL supported operating systems with as few changes as possible to the base Win32 code. This means we can track changes faster than larger more conventional ports such as MacMAME, and we also maintain what I call “Firefox compatibilty” where learning a major app only needs to be done once per application, and it then applies across many operating systems. If you can use the command-line Win32 MAME, you already know how to use SDLMAME on any platform you may encounter it on. 2) MAME developers are important. By keeping quickly up to date, we make it easy for people on non-Windows platforms to make and submit changes to the core MAME code, and we offer native implementations of MAME’s multi-window GUI debugger on both Linux/Unix and Mac OS X.
The latest version is 0.132u1.The big news this time is the thought-to-be-lost 1980 Taito game Steel Worker was found and dumped by the Dumping Union."
Thanks to Arbee's WIP Emporium for the news.
Friday, June 19 2009 @ 04:22 PM CDT
Contributed by: mellis
Views: 78
 " iDeaS is a Nintendo DS emulator for Microsoft Windows and Linux (using GTK+). It can run different NDS homebrew and commercial backup ROM at full speed or with small glitches.
Audio Plugin 1.0.1.5 (OSS and ALSA) and WiFi Plugin 1.0.0.2 have been released and can be downloaded from here
Thanks to AEP Emulation for the news.
Friday, June 19 2009 @ 04:15 PM CDT
Contributed by: mellis
Views: 91
 " DeSmuME is a Nintendo DS emulator and the name is a play of words - DS Emu + ME (like FlashMe - firmware hack and PassMe mod-chip for DS) The name DeSmuME derives from the popular use of ME in Nintendo DS products by homebrew developers. So DeSmuME would equal DSemuMe."
DeSmuME 0.9.2 was released a little while ago (sorry I missed the announcement), and can be downloaded from here
DeSmuME 0.9.3 for Linux should be out fairly soon.
Thanks to AEP Emulation for the news.
Wednesday, June 17 2009 @ 04:19 PM CDT
Contributed by: mellis
Views: 55
 " cingb is an ATTEMPT to write a Gameboy-emulator for all kinds of platforms. It plays Gameboy and Gameboy Color ROMs, includes a debugger for step-by-step analysis of Gameboy programs and might be also interesting for educational purposes."
Download cingb 3.1 from here
Thanks to AEP Emulation for the news.
Monday, June 08 2009 @ 05:21 PM CDT
Contributed by: mellis
Views: 114
 " SDLMAME is a port of the popular MAME™. There are a few principles that guide it’s development: 1) run on Linux/Unix, Mac OS X, and other SDL supported operating systems with as few changes as possible to the base Win32 code. This means we can track changes faster than larger more conventional ports such as MacMAME, and we also maintain what I call “Firefox compatibilty” where learning a major app only needs to be done once per application, and it then applies across many operating systems. If you can use the command-line Win32 MAME, you already know how to use SDLMAME on any platform you may encounter it on. 2) MAME developers are important. By keeping quickly up to date, we make it easy for people on non-Windows platforms to make and submit changes to the core MAME code, and we offer native implementations of MAME’s multi-window GUI debugger on both Linux/Unix and Mac OS X.
The latest version is 0.132. A few more bugfixes after u4 - if your favorite bug isn’t fixed yet, make sure it’s entered at MAMETesters."
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